Powermove on Product Hunt

Shape your video editor

A motion editor with an agent in the loop and you in the driver’s seat. Real layers, editable keyframes, and an interface that rewrites itself around the work.

Powermove editor over a desert night sky, with a cinematic title, layer stack, property inspector, agent panel, and keyframe timeline.

Runs your agent, natively

  • Codexby OpenAI
  • Claude Codeby Anthropic
  • More agentscoming soon

One editor, many shapes.
Every surface is a mod.

Ask in words Describe the change. It lands as an undoable edit.
Watch the passes Read the project, render frames to check, then edit.
Frames in the background The agent checks its own work while you keep editing.
Mods on save Build a panel or effect. Save, and it hot-reloads in place.

Built for the whole move.
From the first prompt to the final frame.

Product

Your agent, in the editor

Describe the change. Codex or Claude Code work inside the editor, render frames to check themselves, and edit through the same typed commands you do.

  • Sees the live project and layout
  • Renders frames before committing
  • Every edit is undoable

Real layers and keyframes

Nothing is baked. Generated work is a normal composition. Open any layer or keyframe and keep going by hand.

  • Groups, precomps, 2.5D
  • Take history per pass
  • GPU compositor

An editor you can rewrite

Everything above the kernel is a mod. Panels, theme, keymap, and effects ship as extensions on the same public API yours use. Replace any of them.

  • Manifest, TypeScript, Svelte
  • Hot-loaded on save
  • Or ask the agent to build one

Leave as pixels or as code

Pixels or code. Render video, or ship the scene itself as a web player or SVG. The headline above is one, running live.

  • Video with bundled ffmpeg
  • Web player, React and Svelte examples
  • SVG for text and groups

Yours to change.
Every layer of it.

  • Undoable. Agent edits and yours share one history. Nothing happens off the record.
  • Real layers. Generated work is an ordinary composition, not a rendered clip.
  • Personal software. Built-in panels are mods. Fork one, or ask for a new one.
  • Yours on disk. Projects save as files with embedded media and a kept backup.

Make your move.

Free and open source for macOS.